"Worldbuilding: Gaming and Art in the Digital Age", Curated by Hans-Ulrich Obrist, Artistic Director of the Serpentine Galleries will explore the different ways in which contemporary artists have engaged with video games and made them into a new art form.
Transforming the gallery into one big lively arcade, the show will invite visitors to participate in a variety of experiences. They can play video games while lounging on comfortable couches and easy chairs, wander through multisensory immersive environments, watch a program of short videos in a screening room, and encounter virtual characters like a non-binary orc, a sentient serpentine AI, an extinct Hawaiian songbird, and affectionate trash-absorbing sea creatures.
"Worldbuilding" will include 3D animated videos, virtual reality experiences, interactive video game based installations, and videos by artists from around the world: Koo Jeong A, Peggy Ahwesh, Rebecca Allen, Cory Arcangel, Ed Atkins, LaTurbo Avedon, Neil Beloufa, Meriem Bennani, David Blandy & Larry Achiampong, Danielle Brathwaite-Shirley, Ian Cheng, Sara Dibiza, Mimosa Echard, Harun Farocki, Cao Fei, Ed Fornieles, Sarah Friend, Dominique Gonzalez-Foerster, Kim Heecheon, Jonathan Horowitz, Pierre Huyghe, Institute of Queer Ecology, JODI, Rindon Johnson, Kaws, Keiken, Lawrence Lek, LuYang, Gabriel Massan, Lual Mayen, M/M (Paris), Philippe Parreno, Sondra Perry, Caroline Poggi & Jonathan Vinel, Sara Sadik, Jacolby Satterwhite, Jakob Kudsk Steensen, Sturtevant, Transmoderna, Suzanne Treister, Theo Triantafyllidis, and Angela Washko.
Initiated by the Julia Stoschek Foundation, Berlin/Düsseldorf, "Worldbuilding: Gaming and Art in the Digital Age" will be adapted by the Centre Pompidou-Metz